UX/UI Designers
UX/UI Designers near you
There is no licence to practise UX or UI design in Canada. No body grants the title, none can take it away, and someone who describes themselves as a product designer on Monday is one on Monday. What stands in place of a licence is evidence: work you can open and click through, research you are allowed to read, and a designer who can explain why a screen ended up the way it did instead of asserting that it looks right.
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The work splits into research and interface. Research establishes who uses the product, what they are trying to finish and where they currently fail. Interface design turns that into information architecture, flows, screens, states and a component library developers can build from. On a small project one person does both. On a larger one the research, the interaction design and the visual design sit with different people, and the seam between them is where quality is won or lost.
Accessibility is the part of this field with law attached to it. Ontario's accessibility rules and the federal Accessible Canada Act both reach into digital interfaces, and the technical yardstick in each case is the W3C's Web Content Accessibility Guidelines. A designer who treats accessibility as a contrast check in the final week is the expensive kind. On LokalMatch you describe the product, the platform and the people who use it, and UX/UI designers working in your area contact you directly to talk about the project.
What UX and UI designers actually do
- Discovery and user research: interviews, observation and analysis of existing behaviour, written up as findings with evidence attached rather than as preferences.
- Information architecture: how content and features are grouped, labelled and navigated, which is cheap to fix in week one and painful to fix after launch.
- Interaction design: flows, states, and the empty, loading, error and success screens a tidy static mockup quietly leaves out.
- Visual and interface design: type scale, spacing, colour, iconography and the rules that keep two hundred screens looking like one product.
- Prototyping: a clickable model people can attempt real tasks in before anyone writes production code.
- Usability testing: watching representative users try defined tasks, then recording what blocked them, how badly and how often.
- Design systems: a documented library of components and tokens so the next feature is assembled rather than redrawn from scratch.
- Accessibility review: checking heading structure, keyboard operation, focus order, labels and contrast against a named standard.
How a UX and UI engagement runs, from framing to design QA
- Framing: what decision the project has to support, which users matter most, and what would count as an improvement.
- Research: existing analytics, search logs and support tickets first, then interviews or observation to explain what those cannot.
- Architecture and flows: the structure and the routes through it, agreed before a single screen is styled.
- Wireframes and prototype: low-fidelity screens made clickable, so the flow can be tried rather than described in a meeting.
- Usability sessions: real people attempt set tasks; the output is a list of failures, their severity and the proposed fixes.
- Interface design: the agreed prototype is dressed in the visual system, including every state and the narrowest breakpoint you support.
- Handoff and design QA: specifications, tokens and assets go to the developers, then the designer reviews the built screens against the design and logs the differences.
Accessibility law that reaches your interface: WCAG, the AODA and the Accessible Canada Act
The W3C publishes the Web Content Accessibility Guidelines, organised around four principles - perceivable, operable, understandable and robust - with three conformance levels, A, AA and AAA. WCAG 2.2 is the current W3C Recommendation, published in October 2023 and updated in December 2024, and several of its additions land squarely on interface design, including a minimum target size and an alternative to dragging movements. The W3C encourages using the latest version while noting that WCAG 2.0 and 2.1 remain valid standards, and that content meeting 2.2 also conforms to the earlier two.
In Ontario, the Accessibility for Ontarians with Disabilities Act requires designated public sector organizations and businesses or non-profits with 50 or more employees to make their public websites accessible. The province states the standard as WCAG 2.0 Level AA and names two success criteria that are not required: live captions and pre-recorded audio descriptions. The requirement covers websites and web content published after 1 January 2012, and it falls on the organization that controls the site, directly or through a contractual relationship, so hiring an agency does not move the duty anywhere. Ontario also requires periodic accessibility compliance reports, with 31 December 2026 listed as the next filing deadline for organizations with 20 or more employees.
Federally regulated organizations answer to the Accessible Canada Act instead. It applies to federal departments and agencies, Crown corporations, the Canadian Forces and businesses operating under federal jurisdiction, and it names information and communication technologies as one of the seven areas in which barriers must be identified, removed and prevented, with the goal of a barrier-free Canada by 1 January 2040. If your organization is federally regulated, your interface is in scope, and that belongs in the brief rather than in a launch-week surprise.
What you receive at the end of a design project, and what you own
- Research findings with the raw material behind them: notes, recordings where participants consented, and the tasks used.
- An information architecture map and flow diagrams, in a format you can edit later without buying the designer's toolchain.
- A clickable prototype, plus a note on whose account hosts it, because a shared link stops working when a subscription lapses.
- Editable source design files rather than flattened images, including components, styles and the tokens behind them.
- Accessibility notes: contrast results, focus order, alternative text and any criterion you have knowingly not met.
- Exported assets and icons at the sizes and formats your developers asked for.
- A written assignment of copyright, signed, because under the Copyright Act the author is first owner of a commissioned work unless that transfer is made in writing.
Where UX and UI projects go wrong
The most common failure is opinion dressed as evidence. Someone senior prefers a layout, the designer complies, and the project produces confident screens nobody has watched a stranger attempt to use. Its mirror image is research theatre: weeks of interviews that surface nothing anyone acts on. Both are avoidable by agreeing at the start what question the research answers and what would change as a result.
The second failure is accessibility bolted on at the end. Colour, focus states, target sizes, form labels and heading structure are design decisions, and reversing them after the build is a rebuild. The third is a prototype nobody can ship, designed without a developer in the room, so the handoff turns into a negotiation about which parts were decorative. Ask for a technical sanity check while the design is still cheap to change.
The last is a handoff that consists of flat images. Developers need spacing, states, breakpoints, token values and the behaviour of every interactive element. Without that they will invent it, and the result will look like the design from a distance and behave differently up close.
UX designer, UI designer, product designer and front-end developer
The titles overlap and the market uses them loosely, so ask what someone actually does. A UX designer is closest to research, structure and flows. A UI designer owns the visual system and the screens. A product designer usually means someone who does both and is comfortable arguing about scope and priorities with a product manager. None of these is a guarantee of the others: a beautiful portfolio does not tell you whether anyone tested the work, and a thick research deck does not tell you whether the screens are usable.
A front-end developer is a different job. Designers produce files and specifications; developers produce the running interface, and the accessibility of what ships depends on both of them. Some designers write code well enough to prototype, which speeds things up, but a design file is not a website and a designer should not be the only person deciding what is technically feasible. Decide up front which role you are buying, and who will be responsible for the built result matching the design.
Handoff, revisions and what happens after the interface ships
- Annotated specifications: spacing, states, breakpoints and behaviour, in the tool your developers already use.
- Design tokens exported in a machine-readable form so colour and spacing values are not retyped by hand.
- A design QA pass on the staging build, with the differences logged rather than discussed verbally.
- An accessibility retest after the build, since keyboard operation and screen reader output can only be checked on real code.
- An agreed number of revision rounds, and a written definition of what counts as a revision rather than a new request.
- Clarity on which accounts hold the prototype, the design files and the font licences, and how they transfer to you.
- A short record of the decisions taken and why, so the next designer does not reopen settled questions.
UX/UI Designers: frequently asked questions
Do UX/UI designers need a licence or certification in Canada?
No. UX and UI design is not a regulated occupation here, so there is no register to check and no protected title. Certificates from bootcamps and online schools are not licences and say little about capability. Judge the work instead: ask to be walked through a project from the original problem to the shipped result, including what the research found, what was tested, what failed and what changed as a result.
Does my website legally have to be accessible?
It depends on where you operate and how large you are. In Ontario, designated public sector organizations and businesses or non-profits with 50 or more employees must make public websites accessible to WCAG 2.0 Level AA, excluding live captions and pre-recorded audio descriptions, for content published after 1 January 2012. Federally regulated organizations fall under the Accessible Canada Act, which covers information and communication technologies. Other provinces have their own accessibility legislation, so check your own before assuming you are outside it.
Which version of WCAG should I ask a designer to work to?
WCAG 2.2 is the current W3C Recommendation, and the W3C encourages using the latest version. Because the guidelines are backward compatible, content that meets WCAG 2.2 also conforms to 2.1 and 2.0, so asking for 2.2 Level AA satisfies a regulatory reference to 2.0 Level AA as well. Put the target level in the contract, and ask how conformance will be verified rather than asserted.
What does usability testing actually produce?
A list, not an opinion. Participants attempt defined tasks while someone observes, and the output is the points at which people stalled, how severe each problem was, how often it occurred and what change is proposed. Session recordings and the task script should come with it. If a report offers conclusions with no tasks, no participants and no observations behind them, it is a review rather than a test.
Who owns the design files when the project is finished?
Under the Copyright Act, the author is the first owner of copyright in a work, and an assignment is only valid if it is in writing and signed by the owner of the right. A freelance or agency designer is not your employee, so commissioned design work stays with them unless copyright is assigned to you in writing. Moral rights are separate again: they cannot be assigned, though they can be waived, and assigning copyright does not by itself waive them. Sort this out in the contract, not at the handoff meeting.
How does LokalMatch work for a UX or UI design project?
You post the project: the product, the platform, who the users are, whether research is in scope and when you need it. Designers and studios who take that kind of work receive your request and contact you. LokalMatch does not screen portfolios or rank designers for you, so ask each one for comparable work, a walkthrough of their process and references you can actually call before you choose.
Sources
Written by the LokalMatch editorial team. Last reviewed September 14, 2026. How we write and check our guides
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What affects the fees UX/UI designers charge
Fees depend on the work involved and how the professional bills. We only publish fee ranges when they’re backed by real LokalMatch data or reliable sources. Until then, here’s what usually changes the fee:
- Scope and complexity of the work
- How the firm bills: hourly, per project or on a monthly retainer
- Experience of the team
- Timeline and how urgent the work is
- Ongoing support after the work is delivered
How to compare UX/UI designers before you hire
- Ask for examples of similar work for clients like you.
- Read reviews and ask for references you can contact.
- Make sure the scope, deliverables and timeline are written down before work starts.
- Ask who will do the work: an in-house team, freelancers or subcontractors.
- Compare two or three proposals before you decide.
Questions to ask UX/UI designers before you hire
- Have you done work like this before, and can I see examples?
- Who will work on this, and who is my main contact?
- How do you charge: hourly, per project or monthly?
- What is included, and what costs extra?
- How long is the contract, and how can either side end it?
- How will you report on progress?
- Who owns the work, files and accounts you set up for me?
Licences and registration
This kind of work is often limited to licensed or registered professionals, and the rules depend on where you are. Ask which body they’re registered with, and check their status on that body’s public register before you hire.
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